The Hunter is my new character. I used 3DMax for modeling, rig and render. Mudbox for modeling and Texture and Photoshop for color correction.
This character is for a project I am doing, with this image I tried to show the power and soul of this dragon called Hunter.
I used a displacement map and Mental Ray to render.

Dragon Sky by Rodrigo Banzato is licensed under a Creative Commons Atribuição-Uso Não-Comercial-Não a obras derivadas 3.0 Unported License.
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